Right now, there are 3 regular modes in game: Ranked, Conquest, and Friendly Battle. Ranked mode can be entered with the "Play" button on the main screen. 

Every now and then, a limited-time game mode is introduced, which is listed below.

Deadpool's Diner - Deadpool's Diner is a limited-time, high-stakes game mode in Marvel Snap where players bet a special currency called "bubs" rather than cubes to unlock rewards.. It features a unique, escalating reward track based on total bubs earned across multiple tables. 

High Voltage -  High Voltage is a limited-time, fast-paced game mode featuring 3-turn matches with no snapping, 2-5 random extra energy per turn, and accelerated card draws. It focuses on high-energy, explosive plays, designed for quick games, mission completion, and rewards rather than standard ranked competition. 

High Voltage: Overdrive - High Voltage: Overdrive is played over four turns instead of the regular three of High Voltage. At the start of the game, 8 charged cards are shuffled into your deck, each getting -1 cost and +1 power. In place of the Cube, where you would normally Snap, you’ll have an Arc Reactor. Before the first three turns, the Arc Reactor will generate between 2 and 4 Max Energy to add to your total, which can then be used to play out your master plan. Your opponent will always receive the same amount of Max Energy that you do, so there’s no guessing how much they have.

Grand Arena - Grand Arena is an exciting new way to approach deck building and game play. In this mode, you’ll be able to select one of the eight powerful champions to go to battle. Each champion has their own unique Skill card, and you start with both in your hand at the beginning of the game.


Sanctum Showdown - Sanctum Showdown is a mind-bending, limited-time game mode where the first player to reach 16 points wins—no need to wait until turn 6! Unlike regular SNAP, points are earned every turn, with a special Sanctum location awarding the most points. Plus, snapping works differently. Starting on turn 3, you can snap once per turn to increase the Sanctum’s value by 1 point, adding strategy to each turn!