High Voltage: Overdrive is back, and better than ever. We've sped up the animations in-game to keep the game times faster, and slightly reduced the energy output to keep boards from getting too full too quickly. In addition, the event will now be offering a Premium Pass in addition to its regular reward track offerings to bring it more in line with recent game mode economies. The new character Dragon Lord will be available on the Free Reward Track.

What is High Voltage: Overdrive?

The original High Voltage mode condensed the traditional rules of SNAP into three action-packed turns. Each turn gives more energy so you could play more cards and line up massive combos in a short game. For Overdrive we wanted to build on the fun of High Voltage so we made the Arc unstable… and now it's causing all kinds of chaos. Decks in this mode will have eight randomly charged cards shuffled in, and when a total of five have been played by both players, the Reactor will explode with a GIANT effect such as destroying low power characters, giving charged cards +5 power, or even transforming them into brand new cards. There are no cubes or points to lose in High Voltage: Overdrive, so you should always feel encouraged to try and win! There’s no downside to trying out new decks or fun new strategies, so you can build a deck, jump in, and play immediately. Complete missions to earn Volts and XP, which can be used in the new High Voltage: Overdrive Shop. In addition, the event will now be offering a Premium Pass in addition to its regular reward track offerings to bring it more in line with recent game mode economies.

How do you play?

High Voltage: Overdrive is played over four turns instead of the regular three of High Voltage. At the start of the game, 8 charged cards are shuffled into your deck, each getting -1 cost and +1 power. In place of the Cube where you would normally Snap, you'll have an Arc Reactor. Before the first three turns, the Arc Reactor will generate between 2-4 Max Energy to add to your total which can then be used to play out your master plan. Your opponent will always receive the same amount of Max Energy that you do, so there’s no guessing how much they have.

How long will High Voltage: Overdrive last?

High Voltage: Overdrive will start at January 13, 2026 3:00 am on January 12th and will end on January 20, 2026 3:00 am. The Event Shop will stay open for an additional 48 hours and close on January 21st.

High Voltage Overdrive Economy

Big turns, lots of energy, and charged up Missions is your path to progressing through the event! Claim Volts and XP by completing Missions. Earn rewards as you climb the Event Pass and spend all your Volts in the Event Shop with a variety of rewards to choose from. The new Series 4 Card Dragon Lord is available for all players in the Free Track. Based on previous events, we expect the average Free Event Pass player to earn enough XP to unlock Dragon Lord. Take all the Volts you’ve earned to the Event Shop and choose from a selection of prizes. The Portal Pull is loaded with three new variants. There are new emotes and the Daily Offers section includes rotating Borders, Variants, Emotes, and Avatars. For players that are not Series 4 or Series 3 complete, there are also Snap Packs available for eligible players.
Here are all the details: Rewards Per Match

  • Win = 20 Volts + 20 XP

Overdrive Missions Complete charged up Missions to maximize your Volts and XP! Players will receive Missions with varying degrees of requirements that grant either 125, 250, or 500 Volts and XP. Players will start with 3 total Missions. Missions refill every 8 hours or can be refreshed faster with Gold (40 per Mission or 120 to refresh all 3 Missions).

High Voltage Overdrive features an Event Pass with two reward tracks: Free and Premium. Progress on both tracks occurs simultaneously, serving as an additional way to earn Volts which you can spend in the Event Shop. 

The Premium Pass can be purchased for 800 Gold and unlocks all the available rewards for the 26 milestones. Players that purchase the Premium Pass will be immediately granted 5,000 XP upon purchase which will skip them to Milestone 10 if purchased while at zero XP. Players will also receive 2x Neon Nights Borders upon purchasing the Premium Pass.

 

High Voltage Overdrive Event Shop

Portal Pull - 8,000 Volts

  • Silver Surfer Pan Variant
  • Giganto Alberto Dal Lago Variant
  • Wave Envar Studio Variant

Daily Offers (items rotate and refresh every 8 hours)

  • Borders - 3,000 Volts (3)
  • Avatars - 1,500 Volts (1) or Emote - 15,000 Volts (1)
  • Super Rare Variants - 8,000 Volts (1) or Rare Variants - 5,000 Volts (1)

All Offers

  • Seasonal Series 4 Pack* - 22,000 Volts (1)
  • Series 4 Collector’s Pack* - 18,000 Volts (1)
  • Series 3 Collector’s Pack* - 6,000 Volts (3)
  • Premium Mystery Variant - 5,000 Volts (2)
  • Emote - Iron Fist Pumped 15,000 Volts (1)
  • Emote - Namor Sweating - 15,00 Volts (1)
  • Distressed Rainbow Border - 5,000 Volts (12)
  • Neon Nights Border - 5,000 Volts (12)
  • Metal Chains Border - 5,000 Volts (12)
  • Cosmic Blue Border - 5,000 Volts (12)
  • Cosmic Green Border - 5,000 Volts (12)
  • Premium Mystery Border - 6,000 Volts (2)
  • Common Mystery Border - 3,500 Volts (2)
  • Credits 100 - 550 Volts (2)
  • Credits 50 - 275 Volts (3)

*Card Packs will appear as SOLD if a player already owns all of the available Cards in that pack

Banned Card List

  • Alioth
  • Black Widow
  • Galactus
  • Magik
  • Darkhawk
  • Cassandra Nova
  • Kang
  • Thanos
  • Arishem
  • Agamotto
  • Agatha Harkness
  • Mysterio
  • Quinjet
  • Loki
  • High Evolutionary
  • Gorgon
  • Mobius M Mobius*
  • Jim Hammond*

 *New additions